![]() In the team’s current testing, Bomberman Ultra and Demon’s Souls are the only ones that work reliably. As the RPCS3 noted, Demon’s Souls fully works in multiplayer with RPCN as the private PSN server and DeSSE (by ymgve) as the private DeS custom server, with every feature intact.ĭo note that RPCN is far from being finished yet, so only a very small number of games work at the moment. Thus, PC gamers can now play Demon’s Souls online. This server code, along with the hefty amount of improvements made to RPCS3 enables users to play in multiplayer and co-op modes in games that don’t require a custom server in addition to PSN, or already have one. What this means is that you won’t be able to play with your PS3 friends via the official PSN network. So basically, we’re talking about an emulated PSN network, and not the real PSN network. According to the team, this is a free and open source private server that can act as PSN. Going into more details, GalCiv has been working on a private PSN server replacement called RPCN. Yeap, you read that right you can now play some of the PS3 games online via RPCS3. The RPCS3 team has announced that the best Playstation 3 emulator, RPCS3, now supports online play via PSN emulation. You can download the latest version of RPCS3 from here.Now here is a pleasant surprise. So yeah, it’s pretty cool witnessing some visual improvements that the PS3 emulator brings to the table over the PS4 version. What’s also interesting to note is that the main character appears to be sharper in the RPCS3 version. My guess is that Naughty Dog has increased the shadow cascade in the Remastered version, which explains why the distant shadows are not that pixelated. I also noticed some issues with the distant shadows in RPCS3 (that are not present in the PS4 Pro version). There are also some stability issues, and the “listening” feature does not appear to be working properly. For instance, Depth of Field is completely disabled on RPCS3. Now as we’ve already reported, the latest version of RPCS3 disables some graphics effects. ![]() For the time being, PC gamers can get 30-50fps on high-end Intel CPUs (with some spikes to 60fps). However, the RPCS3 version was not running in real-time. Both of them were running the game with 60fps (which means that the PS4 version was using the 1080p/60fps preset). YouTube’s ‘illusion’ has shared the following comparison video between the RPCS3 and the PS4 Pro versions. ![]() And, from the looks of it, RPCS3 can almost run The Last of Us as good as the Playstation 4. ![]() Earlier this month, we reported on the latest version of RPCS3 that brought major performance improvements in Naughty Dog’s PS3 games. ![]()
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